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2 کامیت‌ها 3379e96a77 ... d4339c70c7

نویسنده SHA1 پیام تاریخ
  Andrea Franceschini d4339c70c7 Publish AVI2CH paper 10 ماه پیش
  Andrea Franceschini 558182a463 Certified CoG 10 ماه پیش
3فایلهای تغییر یافته به همراه7 افزوده شده و 5 حذف شده
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      pages/cv.vue
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      pages/writing.vue
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      public/files/cog2024.pdf

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pages/cv.vue

@@ -205,9 +205,10 @@
                     <section id="ref-papers">
                         <h3>Refereed papers</h3>
                         <ul class="nomargin">
-                            <li>(Accepted for publication) <span class="opacity-60">A. Franceschini, A. Rodà (2024), <a href="/files/cog2024.pdf" title="PDF, 579 KB">Learn to Play: lessons learned developing video games for entertainment and education</a>. In <em>2024 IEEE Conference on Games (CoG)</em>, Milan, Italy.</span></li>
-                            <li>(Accepted for publication) <span class="opacity-60">A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="/files/smc2024.pdf" title="">Revitalizing Multimedia Art: Restoration and Re-Activation of an Audiovisual Installation in Virtual Reality</a>. In <em>Proceedings of the Sound and Music Computing Conference 2024 (SMC2024)</em>, Porto, Portugal.</span></li>
-                            <li>(Accepted for publication) <span class="opacity-60">A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="/files/avich2024.pdf">Virtual recreation of an interactive multimedia art installation from 1977</a>. In <em>Proceedings of the 9<sup>th</sup> Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage (AVICH 2024), June 2024, Arenzano, Italy</em>.</span></li>
+                            <!-- <li>(Accepted for publication) <span class="opacity-60">A. Franceschini, A. Rodà (2024), <a href="/files/cog2024.pdf" title="PDF, 579 KB">Learn to Play: lessons learned developing video games for entertainment and education</a>. In <em>2024 IEEE Conference on Games (CoG)</em>, Milan, Italy.</span></li> -->
+                            <li>(Accepted for publication) <span class="opacity-60">A. Franceschini, A. Rodà (2024), <a href="" title="">Learn to Play: lessons learned developing video games for entertainment and education</a>. In <em>2024 IEEE Conference on Games (CoG)</em>, Milan, Italy.</span></li>
+                            <li>(Accepted for publication) <span class="opacity-60">A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="/files/smc2024.pdf" title="PDF, 299 KB">Revitalizing Multimedia Art: Restoration and Re-Activation of an Audiovisual Installation in Virtual Reality</a>. In <em>Proceedings of the Sound and Music Computing Conference 2024 (SMC2024)</em>, Porto, Portugal.</span></li>
+                            <li>A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="/files/avich2024.pdf" title="PDF, 2.6 MB">Virtual recreation of an interactive multimedia art installation from 1977</a>. In <em>Proceedings of the 9<sup>th</sup> Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage (AVICH 2024), June 2024, Arenzano, Italy</em>.</li>
                             <li>A. Franceschini, A. Rodà (2023), <a href="https://doi.org/10.1145/3582515.3609525">Play to Learn: from serious games to just games</a>. In <em>ACM International Conference on Information Technology for Social Good (GoodIT '23), 6-8 September 2023, Lisbon, Portugal</em>. ACM, New York, NY, USA. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85174252577&origin=resultslist">Scopus</a>)</li>
                             <li>A. Franceschini, R. Laney (2022 [2021]), <a href="/files/jmte-14-2-3.pdf" title="PDF, 1.9 MB">Sketching Music together: mixed groups exploring melodic similarity and contrast using a Digital Tabletop</a>. In <em>Journal of Music, Technology &amp; Education, Volume 14, Number 2-3</em>. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85152251186&origin=resultslist&sort=plf-f">Scopus</a>)</li>
                             <li>T. Battistin, N. Dalla Pozza, S. Trentin, G. Volpin, A. Franceschini, A. Rodà (2022), <a href="https://doi.org/10.1007/s11042-022-13665-7">Co-designed mini-games for children with visual impairment: a pilot study on their usability</a>. In <em>Multimedia Tools and Applications (2022)</em>. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85137768750&origin=resultslist&sort=plf-f">Scopus</a>)</li>

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pages/writing.vue

@@ -25,9 +25,10 @@
                 </ul>
                 <h3>Refereed publications</h3>
                 <ul class="nomargin">
-                    <li>(Accepted for publication) <span class="opacity-60">A. Franceschini, A. Rodà (2024), <a href="/files/cog2024.pdf" title="PDF, 579 KB">Learn to Play: lessons learned developing video games for entertainment and education</a>. In <em>2024 IEEE Conference on Games (CoG)</em>, Milan, Italy.</span></li>
+                    <!-- <li>(Accepted for publication) <span class="opacity-60">A. Franceschini, A. Rodà (2024), <a href="/files/cog2024.pdf" title="PDF, 579 KB">Learn to Play: lessons learned developing video games for entertainment and education</a>. In <em>2024 IEEE Conference on Games (CoG)</em>, Milan, Italy.</span></li> -->
+                    <li>(Accepted for publication) <span class="opacity-60">A. Franceschini, A. Rodà (2024), <a href="" title="">Learn to Play: lessons learned developing video games for entertainment and education</a>. In <em>2024 IEEE Conference on Games (CoG)</em>, Milan, Italy.</span></li>
                     <li>(Accepted for publication) <span class="opacity-60">A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="/files/smc2024.pdf" title="PDF, 299 KB">Revitalizing Multimedia Art: Restoration and Re-Activation of an Audiovisual Installation in Virtual Reality</a>. In <em>Proceedings of the Sound and Music Computing Conference 2024 (SMC2024)</em>, Porto, Portugal.</span></li>
-                    <li>(Accepted for publication) <span class="opacity-60">A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="/files/avich2024.pdf" title="PDF, 2.6 MB">Virtual recreation of an interactive multimedia art installation from 1977</a>. In <em>Proceedings of the 9<sup>th</sup> Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage (AVICH 2024), June 2024, Arenzano, Italy</em>.</span></li>
+                    <li>A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="/files/avich2024.pdf" title="PDF, 2.6 MB">Virtual recreation of an interactive multimedia art installation from 1977</a>. In <em>Proceedings of the 9<sup>th</sup> Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage (AVICH 2024), June 2024, Arenzano, Italy</em>.</li>
                     <li>A. Franceschini, A. Rodà (2023), <a href="https://doi.org/10.1145/3582515.3609525">Play to Learn: from serious games to just games</a>. In <em>ACM International Conference on Information Technology for Social Good (GoodIT '23), 6-8 September 2023, Lisbon, Portugal</em>. ACM, New York, NY, USA. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85174252577&origin=resultslist">Scopus</a>)</li>
                     <li>A. Franceschini, R. Laney (2022 [2021]), <a href="/files/jmte-14-2-3.pdf" title="PDF, 1.9 MB">Sketching Music together: mixed groups exploring melodic similarity and contrast using a Digital Tabletop</a>. In <em>Journal of Music, Technology &amp; Education, Volume 14, Number 2-3</em>. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85152251186&origin=resultslist&sort=plf-f">Scopus</a>)</li>
                     <li>T. Battistin, N. Dalla Pozza, S. Trentin, G. Volpin, A. Franceschini, A. Rodà (2022), <a href="https://doi.org/10.1007/s11042-022-13665-7">Co-designed mini-games for children with visual impairment: a pilot study on their usability</a>. In <em>Multimedia Tools and Applications (2022)</em>. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85137768750&origin=resultslist&sort=plf-f">Scopus</a>)</li>

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public/files/cog2024.pdf