development.vue 18 KB

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  1. <template><NuxtLayout name="default">
  2. <template #headline>{{ headline }}</template>
  3. <template #tagline>{{ tagline }}</template>
  4. <div class="container mx-auto max-w-screen-lg sm:px-12 px-2 prose">
  5. <article class="body grid sm:grid-cols-2 grid-cols-1 gap-x-12 gap-y-0">
  6. <section class="full col-start-1 sm:col-span-2">
  7. <p>I have been writing code for as long as I can remember &ndash; yes, that must have been around 1990, with my Amiga 500. It has been a long journey, and I learned a thing or two along the way.</p>
  8. </section>
  9. <section class="left col-start-1 col-span-1">
  10. <p>One of these is that the “<em>what languages do you know?</em> ” question is largely irrelevant. Once you know a bunch of them, learning a new one is easy. The hard part is knowing how to attack a problem and solve it.</p>
  11. </section>
  12. <section class="right col-start-1 col-span-1 sm:col-start-2">
  13. <p><strong>Languages</strong> I know:</p>
  14. <ul>
  15. <li>experienced: C, C++, Objective-C, XML, HTML, TypeScript, PHP, Ruby, Pure Data, Processing</li>
  16. <li>familiar: Swift, JavaScript, Python, x86 and ARM assembly for system programming</li>
  17. <li>learning: R, Julia, Haskell</li>
  18. </ul>
  19. </section>
  20. <section class="left col-start-1 col-span-1">
  21. <p>Knowing languages is only a small portion of the job. You also need to know how to not <a href="https://en.wikipedia.org/wiki/Reinventing_the_wheel">reinvent the wheel</a> all the time, how to design maintainable and scalable software architectures, and so on.</p>
  22. </section>
  23. <section class="right col-start-1 col-span-1 sm:col-start-2">
  24. <p><strong>Frameworks</strong> and other magic tricks:</p>
  25. <ul>
  26. <li>Qt, Cinder, openFrameworks</li>
  27. <li>Ruby on Rails, Sinatra</li>
  28. <li>React, Vue.js, Nuxt.js</li>
  29. <li>Arduino</li>
  30. <li>Godot</li>
  31. </ul>
  32. </section>
  33. <section class="full col-start-1 sm:col-span-2">
  34. <p>I may be forgetting some technologies, but the bottom line is: <strong>it's no use knowing stuff if you don't know what it's used for</strong>.</p>
  35. <h2>Things I've done</h2>
  36. <p>Enough talk, let's see some of the projects I worked on over the years.</p>
  37. </section>
  38. <section class="project full col-start-1 sm:col-span-2 border-t-2 pb-3" id="project_cashorcard">
  39. <section class="_right sm:float-right sm:w-1/2 sm:pl-1">
  40. <h3>Cash or Card?</h3>
  41. </section>
  42. <section class="_left sm:float-left sm:w-1/2 sm:pr-2">
  43. <figure>
  44. <picture>
  45. <source srcset="/images/cash_or_card-2x.webp" type="image/webp" />
  46. <source srcset="/images/cash_or_card.jpg 1x, /images/cash_or_card-2x.jpg 2x" type="image/jpeg" />
  47. <img class="rounded" srcset="/images/cash_or_card.jpg" alt="Circular Bells" />
  48. </picture>
  49. </figure>
  50. </section>
  51. <section class="_right sm:float-right sm:w-1/2 sm:pl-1">
  52. <p>“Cash or Card?” is an educational puzzle-simulation video game to explore the theme of cash vs electronic payments. You play as a shopkeeper who has to earn enough money in 5 days and you need to choose how your customers are going to pay you.</p>
  53. <p><strong>Technologies</strong>: Godot 4.</p>
  54. <p><a href="https://edugames.andreafranceschini.org/games/cash_or_card/" title="Play Cash or Card online for free!"><strong>Play online</strong></a> | <a href="https://edugames.andreafranceschini.org/cash-or-card/"><strong>Description</strong></a> | <a href="https://edugames.andreafranceschini.org/wp-content/uploads/cash-or-card-gdd.pdf"><strong>GDD</strong></a> | <a href="https://github.com/Morpheu5/cash-or-card"><strong>Source code</strong></a></p>
  55. </section>
  56. </section>
  57. <section class="project full col-start-1 sm:col-span-2 border-t-2 pb-3" id="project_rfk2d">
  58. <section class="_left sm:float-left sm:w-1/2 sm:pr-1">
  59. <h3>Robot Finds Kitten 2D for Godot Engine</h3>
  60. </section>
  61. <section class="_right sm:float-right sm:w-1/2 sm:pl-2">
  62. <figure>
  63. <picture>
  64. <source srcset="/images/rfk2d-2x.webp" type="image/webp" />
  65. <source srcset="/images/rfk2d.jpg 1x, /images/rfk2d-2x.jpg 2x" type="image/jpeg" />
  66. <img class="rounded" srcset="/images/rfk2d.jpg" alt="Robot Finds Kitten 2D for Godot Engine" />
  67. </picture>
  68. </figure>
  69. </section>
  70. <section class="_left sm:float-left sm:w-1/2 sm:pr-1">
  71. <p>I wanted to learn <a href="https://godotengine.org/">Godot</a> so I made a port of the <a href="http://robotfindskitten.org/">famous zen simulation</a> Robot Finds Kitten which you can <a href="https://rfk.morpheu5.net/2d" title="Play Robot Finds Kitten 2D online for free!">play online here</a> for free! No ads! Pure zen!</p>
  72. <p><strong>Technologies</strong>: Godot 3.</p>
  73. <p><a href="https://rfk.morpheu5.net/2d" title="Play Robot Finds Kitten 2D online for free!"><strong>Play online</strong></a> | <a href="https://www.github.com/Morpheu5/RFK_Godot2D"><strong>Source code</strong></a></p>
  74. </section>
  75. </section>
  76. <section class="project full col-start-1 sm:col-span-2 border-t-2 pb-3" id="project_circularbells">
  77. <section class="_right sm:float-right sm:w-1/2 sm:pl-1">
  78. <h3>Circular Bells</h3>
  79. </section>
  80. <section class="_left sm:float-left sm:w-1/2 sm:pr-2">
  81. <figure>
  82. <picture>
  83. <source srcset="/images/cb_demo-2x.webp" type="image/webp" />
  84. <source srcset="/images/cb_demo.jpg 1x, /images/cb_demo-2x.jpg 2x" type="image/jpeg" />
  85. <img class="rounded" srcset="/images/cb_demo.jpg" alt="Circular Bells" />
  86. </picture>
  87. </figure>
  88. </section>
  89. <section class="_right sm:float-right sm:w-1/2 sm:pl-1">
  90. <p>Circular Bells is a music app that for kids and grown ups to sit back and relax while playing with its brightly-coloured, ever-changing interface, and uplifting sounds.</p>
  91. <p><strong>Technologies</strong>: C++, Cinder, iOS.</p>
  92. <p><a href="https://itunes.apple.com/us/app/circular-bells/id1062362784?mt=8"><strong>App Store</strong></a> | <a href="https://www.youtube.com/watch?v=a_GSQNIT7xM"><strong>Demo</strong></a></p>
  93. </section>
  94. </section>
  95. <section class="project full col-start-1 sm:col-span-2 border-t-2 pb-3" id="project_phdappios">
  96. <section class="_left sm:float-left sm:w-1/2 sm:pr-1">
  97. <h3>PhD music app for iPad</h3>
  98. </section>
  99. <section class="_right sm:float-right sm:w-1/2 sm:pl-2">
  100. <figure>
  101. <picture>
  102. <source srcset="/images/phd-app-2x.webp" type="image/webp" />
  103. <source srcset="/images/phd-app.jpg 1x, /images/phd-app-2x.jpg 2x" type="image/jpeg" />
  104. <img class="rounded" srcset="/images/phd-app.jpg" alt="PhD app for iPad" />
  105. </picture>
  106. </figure>
  107. </section>
  108. <section class="_left sm:float-left sm:w-1/2 sm:pr-1">
  109. <p>In 2014, I needed to bring the app below with me to a conference for demos. I figured pretty soon that I was not going to bring the giant screen with me, so I did an iOS port which worked wonderfully. No, you can't have it. Yet. I'm designing a new version. You can have that once it's ready.</p>
  110. <p><strong>Technologies</strong>: C++, Cinder, iOS.</p>
  111. <p><a href="https://www.github.com/Morpheu5/SecondStudy-iPad"><strong>Source code</strong></a></p>
  112. </section>
  113. </section>
  114. <section class="project full col-start-1 sm:col-span-2 border-t-2 pb-3" id="project_phdapp">
  115. <section class="_right sm:float-right sm:w-1/2 sm:pl-1">
  116. <h3>PhD music app</h3>
  117. </section>
  118. <section class="_left sm:float-left sm:w-1/2 sm:pr-2">
  119. <figure>
  120. <picture>
  121. <source srcset="/images/table_2-2x.webp" type="image/webp" />
  122. <source srcset="/images/table_2.jpg 1x, /images/table_2-2x.jpg 2x" type="image/jpeg" />
  123. <img class="rounded" srcset="/images/table_2.jpg" alt="PhD app for large tabletop" />
  124. </picture>
  125. </figure>
  126. </section>
  127. <section class="_right sm:float-right sm:w-1/2 sm:pl-1">
  128. <p>As part of my doctoral studies, I developed a collaborative music composition tabletop application to teach people how to compose and discuss melodies.</p>
  129. <p><strong>Technologies</strong>: C++, Cinder, Pure Data.</p>
  130. <p><a href="https://www.github.com/Morpheu5/FourthStudy"><strong>Source code</strong></a> | <a href="https://www.youtube.com/watch?v=AONzmnAHZ6w"><strong>Demo</strong></a></p>
  131. </section>
  132. </section>
  133. <section class="project full col-span-2 border-t-2 pb-3" id="project_aranaboo">
  134. <section class="_left sm:float-left sm:w-1/2 sm:pr-1">
  135. <h3>Aranaboo</h3>
  136. </section>
  137. <section class="_right sm:float-right sm:w-1/2 sm:pl-2">
  138. <figure>
  139. <picture>
  140. <source srcset="/images/aranaboo-2x.webp" type="image/webp" />
  141. <source srcset="/images/aranaboo.jpg 1x, /images/aranaboo-2x.jpg 2x" type="image/jpeg" />
  142. <img class="rounded" srcset="/images/aranaboo.jpg" alt="Aranaboo" />
  143. </picture>
  144. </figure>
  145. </section>
  146. <section class="_left sm:float-left sm:w-1/2 sm:pr-1">
  147. <p>A game of peek-a-boo using face detection.</p>
  148. <p><strong>Technologies</strong>: iOS.</p>
  149. <p><a href="https://www.beyoucompany.com/?page_id=8"><strong>Web site</strong></a></p>
  150. </section>
  151. </section>
  152. <section class="project full col-start-1 sm:col-span-2 border-t-2 pb-3" id="project_astronauta">
  153. <section class="_right sm:float-right sm:w-1/2 sm:pl-1">
  154. <h3>Da grande voglio fare l'astronauta</h3>
  155. </section>
  156. <section class="_left sm:float-left sm:w-1/2 sm:pr-2">
  157. <figure>
  158. <picture>
  159. <source srcset="/images/astronauta-2x.webp" type="image/webp" />
  160. <source srcset="/images/astronauta.jpg 1x, /images/astronauta-2x.jpg 2x" type="image/jpeg" />
  161. <img class="rounded" srcset="/images/astronauta.jpg" alt="Da grande voglio fare l'astronauta" />
  162. </picture>
  163. </figure>
  164. </section>
  165. <section class="_right sm:float-right sm:w-1/2 sm:pl-1">
  166. <p>An interactive book for children. The tale of a kid who wants to become an astronaut. I developed the iOS part of the project to completion, but sadly the app was never released.</p>
  167. <p><strong>Technologies</strong>: iOS.</p>
  168. <p><a href="https://www.behance.net/gallery/1201947/DA-GRANDE-VOGLIO-FARE-LASTRONAUTA-(-IPAD-APP)"><strong>Behance</strong></a></p>
  169. </section>
  170. </section>
  171. <section class="project full col-start-1 sm:col-span-2 border-t-2 pb-3" id="project_bsc">
  172. <section class="_left sm:float-left sm:w-1/2 sm:pr-1">
  173. <h3>CRUSADE Bleeding Score Calculator</h3>
  174. </section>
  175. <section class="_right sm:float-right sm:w-1/2 sm:pl-2">
  176. <figure>
  177. <picture>
  178. <source srcset="/images/bsc-2x.webp" type="image/webp" />
  179. <source srcset="/images/bsc.jpg 1x, /images/bsc-2x.jpg 2x" type="image/jpeg" />
  180. <img class="rounded" srcset="/images/bsc.jpg" alt="CRUSADE Bleeding Score Calculator" />
  181. </picture>
  182. </figure>
  183. </section>
  184. <section class="_left sm:float-left sm:w-1/2 sm:pr-1">
  185. <p>This app helps clinicians estimate a patient's baseline risk of in-hospital major bleeding during both ST and non-ST segment elevation myocardial infarction. Not that I know what that means. I was given a spreadsheet with some formulas, I was asked to make an iOS app, and so I did. Then the client did not want it anymore, so I published it myself.</p>
  186. <p><strong>Technologies</strong>: iOS (Swift), Android (Kotlin).</p>
  187. <p><a href="https://itunes.apple.com/us/app/crusade-bleeding-score-calculator/id454062627?mt=8"><strong>App Store</strong></a>, <a href="https://play.google.com/store/apps/details?id=net.morpheu5.bleedingscorecalculator"><strong>Google Play</strong></a></p>
  188. </section>
  189. </section>
  190. <section class="project full col-start-1 sm:col-span-2 border-t-2 pb-3" id="project_doodle">
  191. <section class="_right sm:float-right sm:w-1/2 sm:pl-1">
  192. <h3>Doodle</h3>
  193. </section>
  194. <section class="_left sm:float-left sm:w-1/2 sm:pr-2">
  195. <figure>
  196. <picture>
  197. <source srcset="/images/doodle-2x.webp" type="image/webp" />
  198. <source srcset="/images/doodle.png 1x, /images/doodle-2x.png 2x" type="image/png" />
  199. <img class="rounded" srcset="/images/doodle.png" alt="Doodle" />
  200. </picture>
  201. </figure>
  202. </section>
  203. <section class="_right sm:float-right sm:w-1/2 sm:pl-1">
  204. <p>I worked on the actual Reactable between 2008 and 2009, proposing a new approach to Western tonal music &ndash; the original support was quite minimal, I was tasked with making it a bit more usable.</p>
  205. <p><strong>Technologies</strong>: C++, <a href="https://www.qt.io">Qt 4</a>, <a href="https://www.jackaudio.org">Jack</a>.</p>
  206. <p><a href="https://www.github.com/Morpheu5/Doodle"><strong>Source code</strong></a> | <a href="https://vimeo.com/4325822"><strong>Demo</strong></a></p>
  207. </section>
  208. </section>
  209. <section class="project full col-start-1 sm:col-span-2 border-t-2" id="project_tofus">
  210. <section class="_left sm:float-left sm:w-1/2 sm:pr-1">
  211. <h3>tOfuS: the Framework OS</h3>
  212. </section>
  213. <section class="_right sm:float-right sm:w-1/2 sm:pl-2">
  214. <figure>
  215. <picture>
  216. <source srcset="/images/tofus-2x.webp" type="image/webp" />
  217. <source srcset="/images/tofus.jpg 1x, /images/tofus-2x.jpg 2x" type="image/jpeg" />
  218. <img class="rounded" srcset="/images/tofus.jpg" alt="tOfuS" />
  219. </picture>
  220. </figure>
  221. </section>
  222. <section class="_left sm:float-left sm:w-1/2 sm:pr-1">
  223. <p>Yes, there was a time when I worked on a toy operating system. It was good fun and I learned a lot about assembly code and bare-metal programming.</p>
  224. <p><strong>Technologies</strong>: x86 assembly, C.</p>
  225. <p><a href="https://www.github.com/Morpheu5/tOfuS"><strong>Source code</strong></a></p>
  226. </section>
  227. </section>
  228. <section class="full col-start-1 sm:col-span-2">
  229. <p class="calltoaction">Have a cool project in mind? <a href="/contact">Let's talk about it!</a></p>
  230. </section>
  231. </article>
  232. </div>
  233. </NuxtLayout></template>
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  241. const keywords = "software, development, music, learning, tabletop, research, the open university, university of cambridge, isaac physics, reactable";
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