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Add AVI-CH and SMC papers (accepted for publication)

Andrea Franceschini 6 mesi fa
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3 ha cambiato i file con 10 aggiunte e 4 eliminazioni
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      pages/cv.vue
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      public/files/avich2024.pdf

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pages/cv.vue

@@ -32,6 +32,12 @@
                             <li><strong>🌐 <a href="https://edugames.andreafranceschini.org">EduGames project</a></strong>: project website, research journal, and repository of all the material created during the project.</li>
                             <li><strong>👾 <a href="https://edugames.andreafranceschini.org/cash-or-card">Cash or Card?</a></strong>: and educational puzzle-simulation video games on the costs and opportunities of cash vs electronic payments in everyday life.</li>
                         </ul>
+                        <section class="indent ml-1 border-l-4 pl-5">
+                            <p>October 2023 — September 2024</p>
+                            <p><strong>Cultore della Materia</strong> (Subject Expert)</p>
+                            <p><strong>Università di Padova</strong>, Italy</p>
+                            <p>Course: Sound Design and Music Technology</p>
+                        </section>
                     </section>
                     <section>
                         <p>July 2021 — September 2021</p>
@@ -199,8 +205,8 @@
                     <section id="ref-papers">
                         <h3>Refereed papers</h3>
                         <ul class="nomargin">
-                            <!-- <li>A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="#" title="">Revitalizing Multimedia Art: Restoration and Re-Activation of an Audiovisual Installation in Virtual Reality</a>. In <em>Proceedings of the Sound and Music Computing Conference 2024 (SMC2024)</em>, Porto, Portugal.</li> -->
-                            <!-- <li>A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="#">Virtual recreation of an interactive multimedia art installation from 1977</a>. In <em>Proceedings of the 9<sup>th</sup> Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage (AVICH 2024), June 2024, Arenzano, Italy</em>.</li> -->
+                            <li>(Accepted for publication) <span class="opacity-60">A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="#" title="">Revitalizing Multimedia Art: Restoration and Re-Activation of an Audiovisual Installation in Virtual Reality</a>. In <em>Proceedings of the Sound and Music Computing Conference 2024 (SMC2024)</em>, Porto, Portugal.</span></li>
+                            <li>(Accepted for publication) <span class="opacity-60">A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="/files/avich2024.pdf">Virtual recreation of an interactive multimedia art installation from 1977</a>. In <em>Proceedings of the 9<sup>th</sup> Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage (AVICH 2024), June 2024, Arenzano, Italy</em>.</span></li>
                             <li>A. Franceschini, A. Rodà (2023), <a href="https://doi.org/10.1145/3582515.3609525">Play to Learn: from serious games to just games</a>. In <em>ACM International Conference on Information Technology for Social Good (GoodIT '23), 6-8 September 2023, Lisbon, Portugal</em>. ACM, New York, NY, USA. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85174252577&origin=resultslist">Scopus</a>)</li>
                             <li>A. Franceschini, R. Laney (2022 [2021]), <a href="/files/jmte-14-2-3.pdf" title="PDF, 1.9 MB">Sketching Music together: mixed groups exploring melodic similarity and contrast using a Digital Tabletop</a>. In <em>Journal of Music, Technology &amp; Education, Volume 14, Number 2-3</em>. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85152251186&origin=resultslist&sort=plf-f">Scopus</a>)</li>
                             <li>T. Battistin, N. Dalla Pozza, S. Trentin, G. Volpin, A. Franceschini, A. Rodà (2022), <a href="https://doi.org/10.1007/s11042-022-13665-7">Co-designed mini-games for children with visual impairment: a pilot study on their usability</a>. In <em>Multimedia Tools and Applications (2022)</em>. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85137768750&origin=resultslist&sort=plf-f">Scopus</a>)</li>

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pages/writing.vue

@@ -25,8 +25,8 @@
                 </ul>
                 <h3>Refereed publications</h3>
                 <ul class="nomargin">
-                    <!-- <li>A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="#" title="">Revitalizing Multimedia Art: Restoration and Re-Activation of an Audiovisual Installation in Virtual Reality</a>. In <em>Proceedings of the Sound and Music Computing Conference 2024 (SMC2024)</em>, Porto, Portugal.</li> -->
-                    <!-- <li>A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="#">Virtual recreation of an interactive multimedia art installation from 1977</a>. In <em>Proceedings of the 9<sup>th</sup> Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage (AVICH 2024), June 2024, Arenzano, Italy</em>.</li> -->
+                    <li>(Accepted for publication) <span class="opacity-60">A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="#" title="">Revitalizing Multimedia Art: Restoration and Re-Activation of an Audiovisual Installation in Virtual Reality</a>. In <em>Proceedings of the Sound and Music Computing Conference 2024 (SMC2024)</em>, Porto, Portugal.</span></li>
+                    <li>(Accepted for publication) <span class="opacity-60">A. Russo, A. Franceschini, A. Rodà, S. Canazza (2024), <a href="/files/avich2024.pdf">Virtual recreation of an interactive multimedia art installation from 1977</a>. In <em>Proceedings of the 9<sup>th</sup> Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage (AVICH 2024), June 2024, Arenzano, Italy</em>.</span></li>
                     <li>A. Franceschini, A. Rodà (2023), <a href="https://doi.org/10.1145/3582515.3609525">Play to Learn: from serious games to just games</a>. In <em>ACM International Conference on Information Technology for Social Good (GoodIT '23), 6-8 September 2023, Lisbon, Portugal</em>. ACM, New York, NY, USA. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85174252577&origin=resultslist">Scopus</a>)</li>
                     <li>A. Franceschini, R. Laney (2022 [2021]), <a href="/files/jmte-14-2-3.pdf" title="PDF, 1.9 MB">Sketching Music together: mixed groups exploring melodic similarity and contrast using a Digital Tabletop</a>. In <em>Journal of Music, Technology &amp; Education, Volume 14, Number 2-3</em>. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85152251186&origin=resultslist&sort=plf-f">Scopus</a>)</li>
                     <li>T. Battistin, N. Dalla Pozza, S. Trentin, G. Volpin, A. Franceschini, A. Rodà (2022), <a href="https://doi.org/10.1007/s11042-022-13665-7">Co-designed mini-games for children with visual impairment: a pilot study on their usability</a>. In <em>Multimedia Tools and Applications (2022)</em>. (<a href="https://www.scopus.com/record/display.uri?eid=2-s2.0-85137768750&origin=resultslist&sort=plf-f">Scopus</a>)</li>

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public/files/avich2024.pdf